Compare commits
4 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 22f7fd25ff | |||
| 5b31e77b1e | |||
| 7f116f0657 | |||
| ac6b76bf98 |
@@ -0,0 +1,67 @@
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import { api } from '../index';
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import { toTrack, type RawTrack } from '../mappers';
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import type { RadioResult } from '../types';
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// Radio + similarity (§6.5). Stateless: the client passes the seed + already-
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// queued ids and pulls more as the queue drains.
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interface RawRadioTrack {
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track: RawTrack;
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reason: string;
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}
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interface RawRadio {
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source: string;
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tracks: RawRadioTrack[];
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}
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interface RawSimilar {
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source: string;
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tracks: RawTrack[];
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}
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export interface RadioArgs {
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seedTrackId?: string;
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fromLikes?: boolean;
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exploration?: number;
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count?: number;
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excludeIds?: string[];
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}
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const toBody = (a: RadioArgs) => ({
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seed_track_id: a.seedTrackId ?? null,
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from_likes: a.fromLikes ?? false,
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exploration: a.exploration ?? 0.25,
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count: a.count ?? 20,
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exclude_ids: a.excludeIds ?? [],
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});
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const toRadio = (r: RawRadio): RadioResult => ({
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source: r.source,
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picks: r.tracks.map((x) => ({ track: toTrack(x.track), reason: x.reason })),
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});
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export const radioApi = api.injectEndpoints({
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endpoints: (build) => ({
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startRadio: build.mutation<RadioResult, RadioArgs>({
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query: (a) => ({ url: '/radio', method: 'POST', body: toBody(a) }),
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transformResponse: (r: RawRadio) => toRadio(r),
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}),
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radioNext: build.mutation<RadioResult, RadioArgs>({
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query: (a) => ({ url: '/radio/next', method: 'POST', body: toBody(a) }),
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transformResponse: (r: RawRadio) => toRadio(r),
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}),
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getSimilarTracks: build.query<RadioResult, string>({
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query: (trackId) => `/tracks/${trackId}/similar`,
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transformResponse: (r: RawSimilar) => ({
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source: r.source,
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picks: r.tracks.map((t) => ({ track: toTrack(t), reason: 'similar' })),
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}),
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}),
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}),
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overrideExisting: false,
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});
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export const {
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useStartRadioMutation,
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useRadioNextMutation,
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useGetSimilarTracksQuery,
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} = radioApi;
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@@ -192,6 +192,20 @@ export interface DuplicateGroup {
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tracks: Track[];
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}
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/** One radio/similarity pick with its reason code (§6.5). `reason`: `ml` |
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* `similar` | `from_likes` | `discover` — localized client-side. */
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export interface RadioPick {
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track: Track;
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reason: string;
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}
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/** Radio / similar response: where the picks came from + the picks. `source`:
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* `ml` (recommender) or `metadata` (fallback heuristics). */
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export interface RadioResult {
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source: string;
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picks: RadioPick[];
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}
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/** Cached lyrics for a track (§6.7). `not_found` is a normal state, not an
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* error. `synced` is raw LRC (client parses timestamps); `plain` is fallback. */
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export interface Lyrics {
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@@ -4,6 +4,7 @@ import { Sidebar } from './Sidebar';
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import { PersistentPlayer } from '../player/PersistentPlayer';
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import { NowPlaying } from '../player/NowPlaying';
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import { QueuePanel } from '../player/QueuePanel';
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import { RadioController } from '../player/RadioController';
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import { TrackInfoDrawer } from '../track/TrackInfoDrawer';
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import { AddToPlaylistDialog } from '../track/AddToPlaylistDialog';
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import { LoadingSkeleton } from '../common/LoadingSkeleton';
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@@ -39,6 +40,7 @@ export function AppShell() {
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<AddToPlaylistDialog />
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<PersistentPlayer />
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<NowPlaying />
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<RadioController />
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</div>
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);
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}
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@@ -36,6 +36,7 @@ import {
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clearQueue,
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toggleShuffle,
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toggleLoop,
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setExploration,
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type QueueEntry,
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} from '../../store/slices/queue';
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import { toggleQueue } from '../../store/slices/player';
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@@ -148,7 +149,8 @@ export function QueuePanel() {
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min={0}
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max={100}
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step={1}
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defaultValue={[42]}
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value={[Math.round((queue.radio?.exploration ?? 0.25) * 100)]}
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onValueChange={([v]) => dispatch(setExploration(v / 100))}
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aria-label="Exploration"
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/>
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<span className="lab">{t('queue.new')}</span>
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@@ -277,6 +279,14 @@ function QueueRow({
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className="r"
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text={resolved?.artistName ?? entry.artistName}
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/>
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{entry.reason && (
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<span
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style={{ fontSize: 11, color: 'var(--color-accent)' }}
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title={t('queue.whyPlaying')}
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>
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{t(`queue.reason.${entry.reason}`)}
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</span>
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)}
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</div>
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<Menu>
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<MenuTrigger asChild>
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@@ -0,0 +1,56 @@
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import { useEffect, useRef } from 'react';
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import { useAppDispatch, useAppSelector } from '../../hooks/useAppDispatch';
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import { useRadioNextMutation } from '../../api/endpoints/radio';
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import { appendToQueue } from '../../store/slices/queue';
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import { pickToEntry } from '../../lib/radio';
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// Prefetch more radio tracks once the current position is within this many of
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// the end of the queue.
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const LOOKAHEAD = 3;
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// Only the most recent tracks are sent as "don't repeat these" — bounding the
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// request so a long radio session doesn't ship an ever-growing exclude list
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// (and a huge NOT IN on the server). Recent-repeat avoidance is what matters.
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const EXCLUDE_WINDOW = 150;
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/**
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* Headless controller: while a radio drives the queue, top it up as it drains
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* (§6.5 / B6 infinite feed). Mounted once in AppShell. A failed prefetch just
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* stops the feed — playback of what's already queued is unaffected.
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*/
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export function RadioController() {
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const dispatch = useAppDispatch();
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const radio = useAppSelector((s) => s.queue.radio);
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const currentIndex = useAppSelector((s) => s.queue.currentIndex);
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const entries = useAppSelector((s) => s.queue.entries);
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const [radioNext] = useRadioNextMutation();
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const loadingRef = useRef(false);
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useEffect(() => {
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if (!radio) return;
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const nearEnd = currentIndex >= entries.length - LOOKAHEAD;
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if (!nearEnd || loadingRef.current) return;
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loadingRef.current = true;
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void (async () => {
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try {
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const res = await radioNext({
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seedTrackId: radio.seedTrackId ?? undefined,
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fromLikes: radio.fromLikes,
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exploration: radio.exploration,
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count: 10,
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excludeIds: entries.slice(-EXCLUDE_WINDOW).map((e) => e.trackId),
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}).unwrap();
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if (res.picks.length > 0) {
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dispatch(appendToQueue(res.picks.map(pickToEntry)));
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}
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} catch {
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// best-effort — leave the queue as-is
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} finally {
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loadingRef.current = false;
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}
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})();
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}, [radio, currentIndex, entries, radioNext, dispatch]);
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return null;
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}
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@@ -11,6 +11,7 @@ import { useAppDispatch } from '../../hooks/useAppDispatch';
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import { addToQueue, addNextInQueue } from '../../store/slices/queue';
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import { play } from '../../store/slices/player';
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import { openTrackInfo } from '../../store/slices/ui';
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import { useStartRadio } from '../../hooks/useStartRadio';
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import type { Track } from '../../api/types';
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interface Props {
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@@ -32,6 +33,7 @@ export function TrackContextMenu({
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}: Props) {
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const { t } = useTranslation();
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const dispatch = useAppDispatch();
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const { start: startRadio } = useStartRadio();
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const entry = {
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trackId: track.id,
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@@ -75,6 +77,9 @@ export function TrackContextMenu({
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>
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{t('track.menu.addToQueue')}
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</MenuItem>
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<MenuItem onSelect={() => void startRadio({ seedTrackId: track.id })}>
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{t('track.menu.startRadio')}
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</MenuItem>
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<MenuSeparator />
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<MenuItem
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onSelect={() => {
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@@ -65,6 +65,23 @@ function fieldStyle(): React.CSSProperties {
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return { width: '100%' };
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}
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// Cap how many bulk metadata ops run at once — a large selection would otherwise
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// fire hundreds of simultaneous requests (each also spins up a worker enqueue).
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const BULK_CONCURRENCY = 6;
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async function settleInBatches<T>(
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items: T[],
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limit: number,
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op: (item: T) => Promise<unknown>,
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): Promise<PromiseSettledResult<unknown>[]> {
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const results: PromiseSettledResult<unknown>[] = [];
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for (let i = 0; i < items.length; i += limit) {
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const batch = items.slice(i, i + limit);
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results.push(...(await Promise.allSettled(batch.map(op))));
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}
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return results;
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}
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/**
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* `/tracks/:trackId/metadata` — A7 metadata editor: manual edits + AcoustID
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* match picker with a current-vs-proposed diff. `/metadata/batch` operates on a
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@@ -723,7 +740,7 @@ function BatchEditor() {
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setBusy(true);
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setResult(null);
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const ids = [...selected];
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const outcomes = await Promise.allSettled(ids.map(op));
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const outcomes = await settleInBatches(ids, BULK_CONCURRENCY, op);
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const ok = outcomes.filter((o) => o.status === 'fulfilled').length;
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setResult({ ok, fail: ids.length - ok });
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setBusy(false);
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+38
-21
@@ -31,38 +31,43 @@ export function useAudioPlayer() {
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// on demand; a cache miss transparently falls back to the original.
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const { data: settings } = useGetSettingsQuery();
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const streamQuality = settings?.streamQuality;
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const isSetup = useRef(false);
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// `ended` is registered once below; read the latest loop flag through a ref
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// so the listener doesn't need to be re-bound on every queue change.
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// `ended` reads the latest loop flag through a ref so the listener doesn't
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// need re-binding on every queue change.
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const loopRef = useRef(queue.loop);
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loopRef.current = queue.loop;
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// The track id the current <audio>.src points at — lets us tell a real track
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// change (start at 0) from a same-track URL change (preserve position).
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const loadedTrackRef = useRef<string | null>(null);
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useEffect(() => {
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if (isSetup.current) return;
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isSetup.current = true;
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const audio = getAudio();
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audio.addEventListener('timeupdate', () => {
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dispatch(setPosition(audio.currentTime));
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});
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audio.addEventListener('durationchange', () => {
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dispatch(setDuration(audio.duration || 0));
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});
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audio.addEventListener('ended', () => {
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// Named handlers + cleanup so a remount (React StrictMode, or the hook
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// mounting elsewhere) can't leave duplicate listeners double-dispatching.
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const onTime = () => dispatch(setPosition(audio.currentTime));
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const onDuration = () => dispatch(setDuration(audio.duration || 0));
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const onEnded = () => {
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if (loopRef.current) {
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audio.currentTime = 0;
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void audio.play();
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} else {
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dispatch(nextTrack());
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}
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});
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audio.addEventListener('pause', () => {
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dispatch(pause());
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});
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audio.addEventListener('play', () => {
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dispatch(resume());
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});
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};
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const onPause = () => dispatch(pause());
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const onPlay = () => dispatch(resume());
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audio.addEventListener('timeupdate', onTime);
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audio.addEventListener('durationchange', onDuration);
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audio.addEventListener('ended', onEnded);
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audio.addEventListener('pause', onPause);
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audio.addEventListener('play', onPlay);
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return () => {
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audio.removeEventListener('timeupdate', onTime);
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audio.removeEventListener('durationchange', onDuration);
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audio.removeEventListener('ended', onEnded);
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audio.removeEventListener('pause', onPause);
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audio.removeEventListener('play', onPlay);
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};
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}, [dispatch]);
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useEffect(() => {
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@@ -70,8 +75,20 @@ export function useAudioPlayer() {
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const audio = getAudio();
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const url = getStreamUrl(player.currentTrackId, accessToken, streamQuality);
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if (audio.src !== url) {
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// Same track, new URL (quality changed, or the access token was refreshed
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// mid-play) → keep the playback position instead of restarting from 0.
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const sameTrack = loadedTrackRef.current === player.currentTrackId;
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const resumeAt = sameTrack ? audio.currentTime : 0;
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audio.src = url;
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audio.load();
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loadedTrackRef.current = player.currentTrackId;
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if (resumeAt > 0) {
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const onMeta = () => {
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audio.currentTime = resumeAt;
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audio.removeEventListener('loadedmetadata', onMeta);
|
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};
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audio.addEventListener('loadedmetadata', onMeta);
|
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}
|
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}
|
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if (player.isPlaying) {
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void audio.play();
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@@ -0,0 +1,34 @@
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import { useStartRadioMutation } from '../api/endpoints/radio';
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import { useAppDispatch } from './useAppDispatch';
|
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import { startRadioQueue } from '../store/slices/queue';
|
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import { pickToEntry } from '../lib/radio';
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|
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const DEFAULT_EXPLORATION = 0.25;
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const INITIAL_COUNT = 20;
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|
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/** Start a radio (from a seed track or the caller's likes) and hand the picks to
|
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* the play queue; RadioController then keeps it topped up. */
|
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export function useStartRadio() {
|
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const dispatch = useAppDispatch();
|
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const [startRadio, { isLoading }] = useStartRadioMutation();
|
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|
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const start = async (opts: { seedTrackId?: string; fromLikes?: boolean }) => {
|
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const res = await startRadio({
|
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...opts,
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exploration: DEFAULT_EXPLORATION,
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count: INITIAL_COUNT,
|
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}).unwrap();
|
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dispatch(
|
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startRadioQueue({
|
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entries: res.picks.map(pickToEntry),
|
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radio: {
|
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seedTrackId: opts.seedTrackId ?? null,
|
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fromLikes: opts.fromLikes ?? false,
|
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exploration: DEFAULT_EXPLORATION,
|
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},
|
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}),
|
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);
|
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};
|
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|
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return { start, isStarting: isLoading };
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}
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@@ -188,6 +188,13 @@ const en = {
|
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familiar: 'Familiar',
|
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new: 'New',
|
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loadingMore: 'Loading more from radio…',
|
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whyPlaying: 'Why this is playing',
|
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reason: {
|
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ml: 'Recommended',
|
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similar: 'Similar',
|
||||
from_likes: 'From your likes',
|
||||
discover: 'Something new',
|
||||
},
|
||||
doubleClickPlay: 'Double-click to play',
|
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removeFromQueue: 'Remove from queue',
|
||||
menu: {
|
||||
@@ -204,6 +211,7 @@ const en = {
|
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playNow: 'Play now',
|
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playNext: 'Play next',
|
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addToQueue: 'Add to queue',
|
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startRadio: 'Start radio',
|
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info: 'Track info',
|
||||
addToPlaylist: 'Add to playlist…',
|
||||
removeFromPlaylist: 'Remove from playlist',
|
||||
|
||||
@@ -189,6 +189,13 @@ const ru: Translations = {
|
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familiar: 'Знакомое',
|
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new: 'Новое',
|
||||
loadingMore: 'Загрузка радио…',
|
||||
whyPlaying: 'Почему это играет',
|
||||
reason: {
|
||||
ml: 'Рекомендация',
|
||||
similar: 'Похожее',
|
||||
from_likes: 'Из ваших лайков',
|
||||
discover: 'Что-то новое',
|
||||
},
|
||||
doubleClickPlay: 'Двойной клик для воспроизведения',
|
||||
removeFromQueue: 'Убрать из очереди',
|
||||
menu: {
|
||||
@@ -205,6 +212,7 @@ const ru: Translations = {
|
||||
playNow: 'Играть сейчас',
|
||||
playNext: 'Следующим',
|
||||
addToQueue: 'Добавить в очередь',
|
||||
startRadio: 'Запустить радио',
|
||||
info: 'Информация о треке',
|
||||
addToPlaylist: 'Добавить в плейлист…',
|
||||
removeFromPlaylist: 'Убрать из плейлиста',
|
||||
|
||||
@@ -24,6 +24,7 @@ import './api/endpoints/admin';
|
||||
import './api/endpoints/settings';
|
||||
import './api/endpoints/upload';
|
||||
import './api/endpoints/lyrics';
|
||||
import './api/endpoints/radio';
|
||||
|
||||
// Tier 3 offline: register the audio-caching service worker (no-op if the
|
||||
// browser/origin doesn't support it).
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
import type { RadioPick } from '../api/types';
|
||||
import type { QueueEntry } from '../store/slices/queue';
|
||||
|
||||
/** A radio/similar pick → a play-queue entry (carrying its reason code). */
|
||||
export function pickToEntry(pick: RadioPick): QueueEntry {
|
||||
return {
|
||||
trackId: pick.track.id,
|
||||
title: pick.track.title,
|
||||
artistName: pick.track.artistName,
|
||||
albumTitle: pick.track.albumTitle,
|
||||
durationMs: pick.track.durationMs,
|
||||
albumArtUrl: pick.track.albumArtUrl,
|
||||
reason: pick.reason,
|
||||
};
|
||||
}
|
||||
@@ -15,6 +15,15 @@ export interface QueueEntry {
|
||||
albumTitle: string;
|
||||
durationMs: number;
|
||||
albumArtUrl?: string;
|
||||
/** Radio reason code (`ml`/`similar`/`from_likes`/`discover`) — §6.5. */
|
||||
reason?: string;
|
||||
}
|
||||
|
||||
/** Active-radio context: what seeds the infinite feed + the exploration bias. */
|
||||
export interface RadioContext {
|
||||
seedTrackId: string | null;
|
||||
fromLikes: boolean;
|
||||
exploration: number;
|
||||
}
|
||||
|
||||
export interface QueueState {
|
||||
@@ -25,8 +34,16 @@ export interface QueueState {
|
||||
sourceName: string | null;
|
||||
shuffle: boolean;
|
||||
loop: boolean;
|
||||
/** Non-null while a radio drives the queue (enables infinite loading). */
|
||||
radio: RadioContext | null;
|
||||
}
|
||||
|
||||
// An infinite radio keeps appending, so cap the backlog: once the queue grows
|
||||
// past QUEUE_CAP, drop the oldest *already-played* entries (never the current
|
||||
// track or the look-ahead), keeping at least KEEP_BEHIND for prev-navigation.
|
||||
const QUEUE_CAP = 300;
|
||||
const KEEP_BEHIND = 50;
|
||||
|
||||
export const queueInitialState: QueueState = {
|
||||
entries: [],
|
||||
currentIndex: -1,
|
||||
@@ -35,6 +52,7 @@ export const queueInitialState: QueueState = {
|
||||
sourceName: null,
|
||||
shuffle: false,
|
||||
loop: false,
|
||||
radio: null,
|
||||
};
|
||||
|
||||
export const queueSlice = createSlice({
|
||||
@@ -56,6 +74,38 @@ export const queueSlice = createSlice({
|
||||
state.source = action.payload.source;
|
||||
state.sourceId = action.payload.sourceId ?? null;
|
||||
state.sourceName = action.payload.sourceName ?? null;
|
||||
state.radio = null; // a manual/album/… queue ends any active radio
|
||||
},
|
||||
startRadioQueue(
|
||||
state,
|
||||
action: PayloadAction<{ entries: QueueEntry[]; radio: RadioContext }>,
|
||||
) {
|
||||
state.entries = action.payload.entries;
|
||||
state.currentIndex = 0;
|
||||
state.source = 'radio';
|
||||
state.sourceId = null;
|
||||
state.sourceName = null;
|
||||
state.radio = action.payload.radio;
|
||||
},
|
||||
appendToQueue(state, action: PayloadAction<QueueEntry[]>) {
|
||||
state.entries.push(...action.payload);
|
||||
if (state.entries.length > QUEUE_CAP) {
|
||||
// Only trim entries safely behind the current one.
|
||||
const drop = Math.min(
|
||||
state.entries.length - QUEUE_CAP,
|
||||
Math.max(0, state.currentIndex - KEEP_BEHIND),
|
||||
);
|
||||
if (drop > 0) {
|
||||
state.entries.splice(0, drop);
|
||||
state.currentIndex -= drop;
|
||||
}
|
||||
}
|
||||
},
|
||||
setExploration(state, action: PayloadAction<number>) {
|
||||
if (state.radio) state.radio.exploration = action.payload;
|
||||
},
|
||||
stopRadio(state) {
|
||||
state.radio = null;
|
||||
},
|
||||
addToQueue(state, action: PayloadAction<QueueEntry>) {
|
||||
state.entries.push(action.payload);
|
||||
@@ -102,6 +152,7 @@ export const queueSlice = createSlice({
|
||||
clearQueue(state) {
|
||||
state.entries = [];
|
||||
state.currentIndex = -1;
|
||||
state.radio = null;
|
||||
},
|
||||
toggleShuffle(state) {
|
||||
state.shuffle = !state.shuffle;
|
||||
@@ -114,6 +165,10 @@ export const queueSlice = createSlice({
|
||||
|
||||
export const {
|
||||
setQueue,
|
||||
startRadioQueue,
|
||||
appendToQueue,
|
||||
setExploration,
|
||||
stopRadio,
|
||||
addToQueue,
|
||||
addNextInQueue,
|
||||
playNow,
|
||||
|
||||
Reference in New Issue
Block a user